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[Digital Tutors] Introduction to Maya 2015-KTR

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2014-8-28 04:49 2024-12-27 01:51 147 3.98 GB 104
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文件列表
  1. 78.Finishing the mech's polishing pass.FLV73.38MB
  2. 34.Hierarchy and model prep.FLV71.29MB
  3. 74.Animating the mech's platform.FLV71.25MB
  4. 20.Modeling the thrusters.FLV71.1MB
  5. 100.Fine-tuning the rendered appearance of materials.FLV67.73MB
  6. 102.Adding final quality adjustments to our render.FLV67.71MB
  7. 93.Understanding various light types.FLV62.07MB
  8. 104.Rendering the final sequence from Maya.FLV61.7MB
  9. 22.Adding tubes using curves.FLV61.62MB
  10. 80.Finalizing the shot and previewing animations in real-time with Playblasts.FLV61.16MB
  11. 58.Limb controls.FLV60.82MB
  12. 25.Building the upper arm.FLV60.82MB
  13. 98.Adding secondary illumination sources to our scene.FLV60.48MB
  14. 17.Using Quad Draw to create the body.FLV59.63MB
  15. 99.Baking Substance textures for mental ray rendering.FLV58.87MB
  16. 19.Cleaning up the main body.FLV58.52MB
  17. 43.Adding file textures.FLV57.84MB
  18. 41.Using Substance to add metal detail.FLV55.19MB
  19. 40.UV Basics.FLV55.08MB
  20. 28.Adding the claws.FLV54.93MB
  21. 16.Creating a blank for the body.FLV54.86MB
  22. 83.Emitting nParticles from a mesh.FLV54.36MB
  23. 33.Adding the shield.FLV53.75MB
  24. 60.Controlling the mech's toes.FLV53.1MB
  25. 18.Finishing the main body topology.FLV52.87MB
  26. 77.Working on the mech's polishing pass.FLV52.18MB
  27. 50.Building your first joint chain.FLV52.1MB
  28. 26.Beginning the lower arm.FLV51.62MB
  29. 72.Path animation.FLV50.96MB
  30. 2.Navigating the viewport.FLV50.17MB
  31. 44.Adding a bump map.FLV49.88MB
  32. 32.Modeling the lower leg.FLV49.83MB
  33. 37.Using ramps to drive material channels.FLV48.69MB
  34. 7.Transforming objects in Maya.FLV48.48MB
  35. 55.Creating joint chains for the mech's arms.FLV48.12MB
  36. 54.Binding geometry.FLV47.34MB
  37. 103.Preparing render settings for final output.FLV47.03MB
  38. 97.Using images to generate realistic lighting.FLV46.92MB
  39. 101.Fine-tuning the rendered appearance of particles.FLV46.65MB
  40. 30.Modeling the underside of the body.FLV46.15MB
  41. 27.Adding the extending gun.FLV45.91MB
  42. 75.Blocking in the mech's performance.FLV45.02MB
  43. 88.Adding more particles to enhance our simulation.FLV44.04MB
  44. 61.Wrapping up our foot controls.FLV43.9MB
  45. 62.Rigging the mech's weapon.FLV43.89MB
  46. 64.Controlling the guns.FLV43.64MB
  47. 24.Modeling the shoulder guards.FLV43.28MB
  48. 47.Building a control object for the mech's center-of-mass .FLV42.93MB
  49. 91.Finalizing our nParticle simulation and working with the nCache tools.FLV41.8MB
  50. 76.Finalizing our blocking pass.FLV40.74MB
  51. 15.Adding image planes.FLV39.73MB
  52. 95.Adjusting light decay and specular contribution.FLV39.55MB
  53. 73.Starting on the mech's sequence.FLV39.48MB
  54. 21.Adding edges for smoothing.FLV38.82MB
  55. 66.Making our scene animator-friendly.FLV38.34MB
  56. 12.Writing a MEL script.FLV38.18MB
  57. 6.Viewport shading and selection modes.FLV35.14MB
  58. 89.Animating our new nParticle object.FLV34.98MB
  59. 68.How to create and edit keyframes in Maya.FLV34.87MB
  60. 56.Controlling the mech's arms.FLV34.09MB
  61. 94.Controlling light color and intensity.FLV33.56MB
  62. 87.Animating nParticle attributes.FLV33.27MB
  63. 86.Shading nParticles.FLV33.01MB
  64. 96.Altering the Render Stats of Maya objects.FLV32.33MB
  65. 8.Using component mode.FLV32.31MB
  66. 29.Modeling the front detail on the body.FLV32.04MB
  67. 48.Finishing the mech's center-of-gravity control.FLV31.82MB
  68. 63.Finishing the initial setup process of the mech's weapons.FLV31.02MB
  69. 36.Applying simple materials.FLV30.74MB
  70. 42.Using the Ramp Shader.FLV29.85MB
  71. 3.Working with the Maya interface.FLV29.72MB
  72. 85.Finalizing our nParticle settings.FLV29.57MB
  73. 69.Managing keyframes in the Graph Editor and cycling animation infinitely.FLV29.41MB
  74. 38.Adding multiple materials to objects.FLV29.35MB
  75. 49.Rigging with Driven Keys.FLV28.99MB
  76. 65.Adding a global control.FLV28.96MB
  77. 10.Grouping and parenting.FLV28.59MB
  78. 84.Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.FLV28.1MB
  79. 57.Adding Inverse Kinematics to the limbs.FLV27.89MB
  80. 31.Building the upper leg.FLV27.78MB
  81. 23.Adding ribs to the tubes.FLV27.7MB
  82. 53.Connecting our leg joints to follow the mech's root.FLV27.43MB
  83. 79.Adding a shot camera.FLV27.26MB
  84. 82.Key concepts of dynamics in Maya.FLV24.57MB
  85. 39.Working with procedural textures.FLV24.51MB
  86. 13.Creating custom shelves.FLV24.39MB
  87. 70.Working with Auto Key and creating simple expressions in the Graph Editor.FLV23.64MB
  88. 9.Using the Attribute Editor.FLV21.65MB
  89. 52.Mirroring joints in Maya.FLV20.51MB
  90. 46.Cleaning up our scene.FLV19.8MB
  91. 71.Working with expressions.FLV19.76MB
  92. 51.Completing the setup of our initial joint chain.FLV18.51MB
  93. 90.Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.FLV17.95MB
  94. 11.Using the Maya hotbox.FLV17.28MB
  95. 5.Working with scene files in Maya.FLV14.04MB
  96. 59.Connecting attributes with the Connection Editor.FLV13.49MB
  97. 1.Introduction to Maya 2015.FLV11.49MB
  98. 4.Creating Maya projects.FLV11.23MB
  99. 14.Modeling overview.FLV8.18MB
  100. 35.Materials and texturing overview.FLV7.97MB
  101. 92.Rendering overview.FLV7.92MB
  102. 67.Animation overview.FLV4.68MB
  103. 81.Dynamics overview.FLV3.21MB
  104. 45.Rigging overview.FLV2.72MB
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