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[Digital Tutors] Introduction to Maya 2015-KTR
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2014-8-28 04:49
2024-12-27 01:51
147
3.98 GB
104
磁力链接
magnet:?xt=urn:btih:03D7234D837A9CB131FC08BDDCB17018D2BA248C
迅雷链接
thunder://QUFtYWduZXQ6P3h0PXVybjpidGloOjAzRDcyMzREODM3QTlDQjEzMUZDMDhCRERDQjE3MDE4RDJCQTI0OENaWg==
二维码链接
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相关链接
Digital
Tutors
Introduction
to
Maya
2015-KTR
文件列表
78.Finishing the mech's polishing pass.FLV
73.38MB
34.Hierarchy and model prep.FLV
71.29MB
74.Animating the mech's platform.FLV
71.25MB
20.Modeling the thrusters.FLV
71.1MB
100.Fine-tuning the rendered appearance of materials.FLV
67.73MB
102.Adding final quality adjustments to our render.FLV
67.71MB
93.Understanding various light types.FLV
62.07MB
104.Rendering the final sequence from Maya.FLV
61.7MB
22.Adding tubes using curves.FLV
61.62MB
80.Finalizing the shot and previewing animations in real-time with Playblasts.FLV
61.16MB
58.Limb controls.FLV
60.82MB
25.Building the upper arm.FLV
60.82MB
98.Adding secondary illumination sources to our scene.FLV
60.48MB
17.Using Quad Draw to create the body.FLV
59.63MB
99.Baking Substance textures for mental ray rendering.FLV
58.87MB
19.Cleaning up the main body.FLV
58.52MB
43.Adding file textures.FLV
57.84MB
41.Using Substance to add metal detail.FLV
55.19MB
40.UV Basics.FLV
55.08MB
28.Adding the claws.FLV
54.93MB
16.Creating a blank for the body.FLV
54.86MB
83.Emitting nParticles from a mesh.FLV
54.36MB
33.Adding the shield.FLV
53.75MB
60.Controlling the mech's toes.FLV
53.1MB
18.Finishing the main body topology.FLV
52.87MB
77.Working on the mech's polishing pass.FLV
52.18MB
50.Building your first joint chain.FLV
52.1MB
26.Beginning the lower arm.FLV
51.62MB
72.Path animation.FLV
50.96MB
2.Navigating the viewport.FLV
50.17MB
44.Adding a bump map.FLV
49.88MB
32.Modeling the lower leg.FLV
49.83MB
37.Using ramps to drive material channels.FLV
48.69MB
7.Transforming objects in Maya.FLV
48.48MB
55.Creating joint chains for the mech's arms.FLV
48.12MB
54.Binding geometry.FLV
47.34MB
103.Preparing render settings for final output.FLV
47.03MB
97.Using images to generate realistic lighting.FLV
46.92MB
101.Fine-tuning the rendered appearance of particles.FLV
46.65MB
30.Modeling the underside of the body.FLV
46.15MB
27.Adding the extending gun.FLV
45.91MB
75.Blocking in the mech's performance.FLV
45.02MB
88.Adding more particles to enhance our simulation.FLV
44.04MB
61.Wrapping up our foot controls.FLV
43.9MB
62.Rigging the mech's weapon.FLV
43.89MB
64.Controlling the guns.FLV
43.64MB
24.Modeling the shoulder guards.FLV
43.28MB
47.Building a control object for the mech's center-of-mass .FLV
42.93MB
91.Finalizing our nParticle simulation and working with the nCache tools.FLV
41.8MB
76.Finalizing our blocking pass.FLV
40.74MB
15.Adding image planes.FLV
39.73MB
95.Adjusting light decay and specular contribution.FLV
39.55MB
73.Starting on the mech's sequence.FLV
39.48MB
21.Adding edges for smoothing.FLV
38.82MB
66.Making our scene animator-friendly.FLV
38.34MB
12.Writing a MEL script.FLV
38.18MB
6.Viewport shading and selection modes.FLV
35.14MB
89.Animating our new nParticle object.FLV
34.98MB
68.How to create and edit keyframes in Maya.FLV
34.87MB
56.Controlling the mech's arms.FLV
34.09MB
94.Controlling light color and intensity.FLV
33.56MB
87.Animating nParticle attributes.FLV
33.27MB
86.Shading nParticles.FLV
33.01MB
96.Altering the Render Stats of Maya objects.FLV
32.33MB
8.Using component mode.FLV
32.31MB
29.Modeling the front detail on the body.FLV
32.04MB
48.Finishing the mech's center-of-gravity control.FLV
31.82MB
63.Finishing the initial setup process of the mech's weapons.FLV
31.02MB
36.Applying simple materials.FLV
30.74MB
42.Using the Ramp Shader.FLV
29.85MB
3.Working with the Maya interface.FLV
29.72MB
85.Finalizing our nParticle settings.FLV
29.57MB
69.Managing keyframes in the Graph Editor and cycling animation infinitely.FLV
29.41MB
38.Adding multiple materials to objects.FLV
29.35MB
49.Rigging with Driven Keys.FLV
28.99MB
65.Adding a global control.FLV
28.96MB
10.Grouping and parenting.FLV
28.59MB
84.Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.FLV
28.1MB
57.Adding Inverse Kinematics to the limbs.FLV
27.89MB
31.Building the upper leg.FLV
27.78MB
23.Adding ribs to the tubes.FLV
27.7MB
53.Connecting our leg joints to follow the mech's root.FLV
27.43MB
79.Adding a shot camera.FLV
27.26MB
82.Key concepts of dynamics in Maya.FLV
24.57MB
39.Working with procedural textures.FLV
24.51MB
13.Creating custom shelves.FLV
24.39MB
70.Working with Auto Key and creating simple expressions in the Graph Editor.FLV
23.64MB
9.Using the Attribute Editor.FLV
21.65MB
52.Mirroring joints in Maya.FLV
20.51MB
46.Cleaning up our scene.FLV
19.8MB
71.Working with expressions.FLV
19.76MB
51.Completing the setup of our initial joint chain.FLV
18.51MB
90.Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.FLV
17.95MB
11.Using the Maya hotbox.FLV
17.28MB
5.Working with scene files in Maya.FLV
14.04MB
59.Connecting attributes with the Connection Editor.FLV
13.49MB
1.Introduction to Maya 2015.FLV
11.49MB
4.Creating Maya projects.FLV
11.23MB
14.Modeling overview.FLV
8.18MB
35.Materials and texturing overview.FLV
7.97MB
92.Rendering overview.FLV
7.92MB
67.Animation overview.FLV
4.68MB
81.Dynamics overview.FLV
3.21MB
45.Rigging overview.FLV
2.72MB
友情提示
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