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[FreeCourseSite.com] Udemy - Complete Blender Creator Learn 3D Modelling for Beginners

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视频 2019-2-27 09:13 2024-12-23 22:03 279 18.05 GB 299
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文件列表
  1. 1. Introduction and Setup 2.8/1. Welcome.mp420.33MB
  2. 1. Introduction and Setup 2.8/10. Camera Setup Moving Around Your Models.mp4114.83MB
  3. 1. Introduction and Setup 2.8/11. A Basic 3 Point Light Setup.mp4173.22MB
  4. 1. Introduction and Setup 2.8/12. Rendering Out Your Scene.mp480.14MB
  5. 1. Introduction and Setup 2.8/13. Sharing Your Work And Our Community.mp447.21MB
  6. 1. Introduction and Setup 2.8/14. Intro and Setup Final Challenge.mp4204.13MB
  7. 1. Introduction and Setup 2.8/15. Blender's Interface.mp492.6MB
  8. 1. Introduction and Setup 2.8/16. User Preferences.mp4102.43MB
  9. 1. Introduction and Setup 2.8/17. Intro and Setup Section Wrap Up.mp421.57MB
  10. 1. Introduction and Setup 2.8/2. New Content Start.mp444.26MB
  11. 1. Introduction and Setup 2.8/3. Install and Overview.mp4150.44MB
  12. 1. Introduction and Setup 2.8/4. WARNING.mp439.73MB
  13. 1. Introduction and Setup 2.8/5. Adding Objects.mp498.7MB
  14. 1. Introduction and Setup 2.8/6. Object Transforms.mp4196.5MB
  15. 1. Introduction and Setup 2.8/7. Duplication.mp4237.1MB
  16. 1. Introduction and Setup 2.8/8. Your First Materials.mp4227.66MB
  17. 1. Introduction and Setup 2.8/9. QT - Intro To Snapping.mp479.14MB
  18. 10. BONUS Destruction/1. Section 9 Introduction.mp418.64MB
  19. 10. BONUS Destruction/10. Force Fields And Particles.mp4172.75MB
  20. 10. BONUS Destruction/11. Force Fields And Other Objects.mp454.78MB
  21. 10. BONUS Destruction/12. Cell Fracture Add-On.mp474.8MB
  22. 10. BONUS Destruction/13. Fracturing With A Child Object.mp450.05MB
  23. 10. BONUS Destruction/14. Fracturing With The Grease Pencil.mp485.93MB
  24. 10. BONUS Destruction/15. Animating Render Layers.mp444.08MB
  25. 10. BONUS Destruction/17. Destruction Wrap Up.mp410.16MB
  26. 10. BONUS Destruction/2. Welcome to Destruction.mp417.82MB
  27. 10. BONUS Destruction/3. Quick Explode.mp432.87MB
  28. 10. BONUS Destruction/4. Introduction To Blender Physics.mp465.87MB
  29. 10. BONUS Destruction/5. Copying Physics Properties.mp439.33MB
  30. 10. BONUS Destruction/6. Applying Transforms With Physics.mp420.83MB
  31. 10. BONUS Destruction/7. Centre Of Mass.mp4306.42MB
  32. 10. BONUS Destruction/8. Animating With Physics.mp457.93MB
  33. 10. BONUS Destruction/9. Breaking Up A Model Using Particles.mp4382.89MB
  34. 11. Bonus VFX and CGI/1. Introduction to VFX & CGI.mp49.17MB
  35. 11. Bonus VFX and CGI/10. Blender Camera Tracking Markers.mp487.25MB
  36. 11. Bonus VFX and CGI/11. Solving Camera Motion.mp477.71MB
  37. 11. Bonus VFX and CGI/12. CGI VFX Final Scene.mp4270.51MB
  38. 11. Bonus VFX and CGI/13. Transparent Backgrounds.mp411.73MB
  39. 11. Bonus VFX and CGI/15. VFX and CGI Wrap Up.mp412.65MB
  40. 11. Bonus VFX and CGI/2. Video Effects (VFX).mp49.12MB
  41. 11. Bonus VFX and CGI/3. Good Source Material.mp424.61MB
  42. 11. Bonus VFX and CGI/4. Introduction to Compositing.mp431.99MB
  43. 11. Bonus VFX and CGI/5. Matching Camera Settings.mp450.98MB
  44. 11. Bonus VFX and CGI/6. Mathematics And Images.mp439.43MB
  45. 11. Bonus VFX and CGI/7. Overlaying Images.mp446.64MB
  46. 11. Bonus VFX and CGI/8. Extracting Image Data.mp459.32MB
  47. 11. Bonus VFX and CGI/9. Blender Camera Tracking Footage.mp472.21MB
  48. 12. Continuing Your GameDev Journey/2. What Next.mp45MB
  49. 12. Continuing Your GameDev Journey/3. Blender Resources.mp422.97MB
  50. 12. Continuing Your GameDev Journey/5. Procedural Generation - Deformation of Materials and Mesh.mp4237.12MB
  51. 12. Continuing Your GameDev Journey/6. Credits.mp4113.71MB
  52. 2. Introduction and Setup OLD/1. More Updates Soon.mp414.91MB
  53. 2. Introduction and Setup OLD/10. Control Interfaces.mp433.98MB
  54. 2. Introduction and Setup OLD/11. Controlling The 3D Editor.mp445.35MB
  55. 2. Introduction and Setup OLD/12. Selecting and Taking Action.mp441.16MB
  56. 2. Introduction and Setup OLD/13. Basic Object Transformation.mp447.24MB
  57. 2. Introduction and Setup OLD/15. What You Can Now Make.mp454.88MB
  58. 2. Introduction and Setup OLD/16. Quick Win Moving Around Your Model.mp412.53MB
  59. 2. Introduction and Setup OLD/17. Section 1 Wrap Up.mp438.4MB
  60. 2. Introduction and Setup OLD/2. Promo Video & Model List.mp445.61MB
  61. 2. Introduction and Setup OLD/3. Welcome to The Course.mp427.71MB
  62. 2. Introduction and Setup OLD/4. What's Coming up....mp411.2MB
  63. 2. Introduction and Setup OLD/5. How To Install Blender.mp433.94MB
  64. 2. Introduction and Setup OLD/6. Where to Find Support.mp417.87MB
  65. 2. Introduction and Setup OLD/7. Blender Layout Overview.mp4142.4MB
  66. 2. Introduction and Setup OLD/8. Advanced Layout Control.mp468.33MB
  67. 3. Your First 3D Model in Blender OLD/1. Section 2 Introduction.mp430.55MB
  68. 3. Your First 3D Model in Blender OLD/10. Merging Vertices in Blender.mp441.76MB
  69. 3. Your First 3D Model in Blender OLD/11. What Are Normals.mp49.2MB
  70. 3. Your First 3D Model in Blender OLD/12. Normals in Blender.mp439.73MB
  71. 3. Your First 3D Model in Blender OLD/14. Extruding In Blender.mp421.7MB
  72. 3. Your First 3D Model in Blender OLD/15. Insetting in Blender.mp432.46MB
  73. 3. Your First 3D Model in Blender OLD/16. Edge Loops, Loop Cut and Slide.mp415.04MB
  74. 3. Your First 3D Model in Blender OLD/17. Different Selection Methods.mp426.33MB
  75. 3. Your First 3D Model in Blender OLD/18. The Snapping Tool.mp454.48MB
  76. 3. Your First 3D Model in Blender OLD/19. Extra Challenge- Railings.mp46.71MB
  77. 3. Your First 3D Model in Blender OLD/20. Using The Array Modifier.mp443.08MB
  78. 3. Your First 3D Model in Blender OLD/21. Loop Cuts and Face Loops.mp444.55MB
  79. 3. Your First 3D Model in Blender OLD/22. Subdivision.mp459.52MB
  80. 3. Your First 3D Model in Blender OLD/23. Coordinate Systems & Exporting.mp447.31MB
  81. 3. Your First 3D Model in Blender OLD/24. Applying Transforms.mp438.58MB
  82. 3. Your First 3D Model in Blender OLD/26. Extra Modelling Challenges.mp414.88MB
  83. 3. Your First 3D Model in Blender OLD/27. Section 2 Wrap Up.mp410.58MB
  84. 3. Your First 3D Model in Blender OLD/3. Basic Modelling Concepts.mp410.43MB
  85. 3. Your First 3D Model in Blender OLD/4. Vertices, Edges and Faces.mp410.72MB
  86. 3. Your First 3D Model in Blender OLD/5. Making A Wedge Shape.mp414.43MB
  87. 3. Your First 3D Model in Blender OLD/6. Moving, Rotating and Resizing.mp410.52MB
  88. 3. Your First 3D Model in Blender OLD/7. Pivot Points.mp427.63MB
  89. 3. Your First 3D Model in Blender OLD/8. Duplication and Merging.mp446.27MB
  90. 3. Your First 3D Model in Blender OLD/9. Version Control.mp424.12MB
  91. 4. Bowling Ball and Pins/1. Section 3 Introduction.mp434.79MB
  92. 4. Bowling Ball and Pins/10. Exporting Models With Materials.mp449.8MB
  93. 4. Bowling Ball and Pins/11. Creating Collider Meshes.mp49.43MB
  94. 4. Bowling Ball and Pins/12. Choosing The Right Sphere.mp420.91MB
  95. 4. Bowling Ball and Pins/13. Subdividing an Edge and To Sphere.mp481.05MB
  96. 4. Bowling Ball and Pins/14. Extruding to a Normal.mp450.05MB
  97. 4. Bowling Ball and Pins/15. Importing Blender Files.mp424.78MB
  98. 4. Bowling Ball and Pins/16. Final Scene.mp450.39MB
  99. 4. Bowling Ball and Pins/18. Fun With Physics.mp445.72MB
  100. 4. Bowling Ball and Pins/19. Section 3 Wrap Up.mp415.44MB
  101. 4. Bowling Ball and Pins/2. Lean Production Pipeline.mp4180.98MB
  102. 4. Bowling Ball and Pins/3. Knowing Your Topic and Specification.mp418.46MB
  103. 4. Bowling Ball and Pins/4. Blender Model Scale.mp440.7MB
  104. 4. Bowling Ball and Pins/5. Importing Reference Material.mp410.77MB
  105. 4. Bowling Ball and Pins/6. Introduction to Bézier Curves.mp456.41MB
  106. 4. Bowling Ball and Pins/8. Spin In Blender (Rotational Extrusion).mp447.63MB
  107. 4. Bowling Ball and Pins/9. Assigning Materials To Faces.mp421.17MB
  108. 5. Low-Poly Chess Board & Pieces/1. Section 4 Introduction.mp424.67MB
  109. 5. Low-Poly Chess Board & Pieces/10. Bridging Edge Loops.mp419.06MB
  110. 5. Low-Poly Chess Board & Pieces/11. Finish the Low Poly Pawn.mp418.95MB
  111. 5. Low-Poly Chess Board & Pieces/12. Managing The Chess Scene Assets.mp416.8MB
  112. 5. Low-Poly Chess Board & Pieces/13. Using Common Features.mp410.94MB
  113. 5. Low-Poly Chess Board & Pieces/14. The 3D Cursor and Origins.mp445.81MB
  114. 5. Low-Poly Chess Board & Pieces/15. Selecting Hidden Geometry.mp430.34MB
  115. 5. Low-Poly Chess Board & Pieces/16. Boolean Modifier.mp438.35MB
  116. 5. Low-Poly Chess Board & Pieces/18. An Introduction To Empties In Blender.mp449.71MB
  117. 5. Low-Poly Chess Board & Pieces/19. Parent and Child Objects.mp418.3MB
  118. 5. Low-Poly Chess Board & Pieces/20. Zoom To Mouse & Rotate Around Selection.mp418.81MB
  119. 5. Low-Poly Chess Board & Pieces/21. Lighting in Blender Render.mp4186.81MB
  120. 5. Low-Poly Chess Board & Pieces/22. Hiding Un-Needed Objects..mp419.4MB
  121. 5. Low-Poly Chess Board & Pieces/23. Diffuse and Specular Blender Render.mp415.8MB
  122. 5. Low-Poly Chess Board & Pieces/24. Using An Image As A Texture.mp461.44MB
  123. 5. Low-Poly Chess Board & Pieces/25. Using Procedural Textures.mp470.16MB
  124. 5. Low-Poly Chess Board & Pieces/26. Quads Vs Triangles and Ngons.mp454.68MB
  125. 5. Low-Poly Chess Board & Pieces/27. Non Planar Geometry.mp437.03MB
  126. 5. Low-Poly Chess Board & Pieces/28. Edge Rings.mp421MB
  127. 5. Low-Poly Chess Board & Pieces/29. The Mirror Modifier.mp414.1MB
  128. 5. Low-Poly Chess Board & Pieces/3. Managing A Larger Project.mp48.88MB
  129. 5. Low-Poly Chess Board & Pieces/30. The Edge Split Modifier.mp482.16MB
  130. 5. Low-Poly Chess Board & Pieces/31. Modelling Challenge - Rook.mp46.89MB
  131. 5. Low-Poly Chess Board & Pieces/32. Modelling Challenge - King.mp456.64MB
  132. 5. Low-Poly Chess Board & Pieces/33. Setting Up A Camera For Rendering.mp4103.6MB
  133. 5. Low-Poly Chess Board & Pieces/34. Exporting Your Chess Model.mp436.46MB
  134. 5. Low-Poly Chess Board & Pieces/35. Depth Of Field (Blender Render).mp457.42MB
  135. 5. Low-Poly Chess Board & Pieces/36. Using Groups.mp418.74MB
  136. 5. Low-Poly Chess Board & Pieces/38. End of Section 4.mp415.21MB
  137. 5. Low-Poly Chess Board & Pieces/4. Planning Our Project.mp435.72MB
  138. 5. Low-Poly Chess Board & Pieces/5. Mesh Objects And Mesh Data.mp432.96MB
  139. 5. Low-Poly Chess Board & Pieces/6. Re-centring Your Objects.mp419.5MB
  140. 5. Low-Poly Chess Board & Pieces/7. Creating A Standard Asset.mp48.11MB
  141. 5. Low-Poly Chess Board & Pieces/8. Using The Bevel Tool.mp440.28MB
  142. 5. Low-Poly Chess Board & Pieces/9. Appending Or Duplicating.mp415.71MB
  143. 6. An Animated Lamp/1. Section 5 Introduction.mp438.49MB
  144. 6. An Animated Lamp/10. Creating A Backdrop.mp439.4MB
  145. 6. An Animated Lamp/11. Lighting With Cycles.mp4147.74MB
  146. 6. An Animated Lamp/12. Rendering A Small Area.mp439.1MB
  147. 6. An Animated Lamp/13. Using Curves To Generate Geometry.mp497.88MB
  148. 6. An Animated Lamp/14. Creating Geometry From A Curve.mp430.79MB
  149. 6. An Animated Lamp/15. Altering Curve Resolution.mp453.17MB
  150. 6. An Animated Lamp/16. Existing Geometry To Create New.mp411.84MB
  151. 6. An Animated Lamp/17. Design and Considerations.mp45.9MB
  152. 6. An Animated Lamp/18. Introduction to Armatures.mp421.49MB
  153. 6. An Animated Lamp/19. Revisiting the Mirror Modifier.mp422.86MB
  154. 6. An Animated Lamp/20. Adding Bones To Our Armature.mp423.55MB
  155. 6. An Animated Lamp/22. Applying Transforms With Animations.mp413.17MB
  156. 6. An Animated Lamp/23. Pose Mode.mp431.44MB
  157. 6. An Animated Lamp/24. Rest Position and Pose Position.mp426.16MB
  158. 6. An Animated Lamp/25. Constraining Bones Movement.mp454.11MB
  159. 6. An Animated Lamp/26. The Solidify Modifier.mp429.26MB
  160. 6. An Animated Lamp/27. Introduction To The Node Editor.mp4150.74MB
  161. 6. An Animated Lamp/28. Lamps vs Emissive Materials In Cycles.mp4102.12MB
  162. 6. An Animated Lamp/29. Auto Inverse Kinematics (IK).mp421.59MB
  163. 6. An Animated Lamp/3. Being Lean.mp437.56MB
  164. 6. An Animated Lamp/30. Auto IK Constraints.mp426.63MB
  165. 6. An Animated Lamp/31. The Timeline.mp441.46MB
  166. 6. An Animated Lamp/32. Key Frames.mp481.89MB
  167. 6. An Animated Lamp/33. Setting Up The Camera.mp491.39MB
  168. 6. An Animated Lamp/33.1 AL31 Setting Up The Camera.mp4.mp4490.21MB
  169. 6. An Animated Lamp/34. Rendering An Animation.mp4122.33MB
  170. 6. An Animated Lamp/35. Rendering Across Multiple Blenders.mp419.15MB
  171. 6. An Animated Lamp/36. Creating A Video of Your Animation.mp474.97MB
  172. 6. An Animated Lamp/37. Exporting Your Lamp Model.mp415.82MB
  173. 6. An Animated Lamp/38. Vertex Groups.mp431.66MB
  174. 6. An Animated Lamp/39. Re-Rigging Our Model.mp432.86MB
  175. 6. An Animated Lamp/4. Cycles VS Blender Render.mp448.4MB
  176. 6. An Animated Lamp/40. Exporting The Final Model.mp48.43MB
  177. 6. An Animated Lamp/43. End of Section 5 Wrap Up.mp45.29MB
  178. 6. An Animated Lamp/5. Dedicated Graphics Cards.mp45.62MB
  179. 6. An Animated Lamp/6. Installing CUDA On Windows.mp430.34MB
  180. 6. An Animated Lamp/7. Installing CUDA On A Mac.mp415.66MB
  181. 6. An Animated Lamp/8. Setup Blender For GPU Rending.mp411.22MB
  182. 6. An Animated Lamp/9. Lowering Your Cycles Render Time.mp430.99MB
  183. 7. Fluffy Bunny/1. Section 6 Introduction.mp410.88MB
  184. 7. Fluffy Bunny/10. GPU Rendering In This Section.mp46.34MB
  185. 7. Fluffy Bunny/11. Applying Transforms With Particle Systems.mp417.07MB
  186. 7. Fluffy Bunny/12. Alternative Ear Construction.mp423.43MB
  187. 7. Fluffy Bunny/13. Your First Particle System.mp4146.3MB
  188. 7. Fluffy Bunny/14. Fake Users.mp439.32MB
  189. 7. Fluffy Bunny/15. Particle Editing.mp4126.35MB
  190. 7. Fluffy Bunny/16. Weight Painting.mp4112.7MB
  191. 7. Fluffy Bunny/17. Adding Randomness with Children.mp4243.69MB
  192. 7. Fluffy Bunny/18. Multiple Cameras.mp469.94MB
  193. 7. Fluffy Bunny/19. Exporting and Particle Systems.mp465.95MB
  194. 7. Fluffy Bunny/2. What's Coming Up In Section 6.mp436.13MB
  195. 7. Fluffy Bunny/20. Hiding Objects.mp419.24MB
  196. 7. Fluffy Bunny/21. Introduction To The Image Editor.mp453.26MB
  197. 7. Fluffy Bunny/22. Combining Shaders In Cycles.mp444.07MB
  198. 7. Fluffy Bunny/23. UV Unwrapping and Texture Mapping.mp491.23MB
  199. 7. Fluffy Bunny/24. Adding a Sky Box.mp480.61MB
  200. 7. Fluffy Bunny/26. Using Textures Vs. Geometry.mp430.45MB
  201. 7. Fluffy Bunny/27. Importing Images As Planes.mp410.08MB
  202. 7. Fluffy Bunny/28. Packing External Data.mp418.51MB
  203. 7. Fluffy Bunny/29. Node Type Overview.mp450.78MB
  204. 7. Fluffy Bunny/30. Textures With Transparency.mp450.88MB
  205. 7. Fluffy Bunny/31. Textures Without Transparency.mp413.22MB
  206. 7. Fluffy Bunny/32. Testing The Grass.mp446.93MB
  207. 7. Fluffy Bunny/33. Light Path Render Settings.mp425.68MB
  208. 7. Fluffy Bunny/34. Making Textures Look More 3D.mp497.06MB
  209. 7. Fluffy Bunny/35. Using Objects With Particle Systems.mp425.88MB
  210. 7. Fluffy Bunny/36. Layering Particles Systems in Blender.mp4172.75MB
  211. 7. Fluffy Bunny/37. Introduction to Sapling.mp4115.96MB
  212. 7. Fluffy Bunny/38. Using Sapling To Make A Basic Tree.mp4109.81MB
  213. 7. Fluffy Bunny/39. Depth Of Field Using Cycles.mp469.09MB
  214. 7. Fluffy Bunny/4. Planning Our Scene.mp427.27MB
  215. 7. Fluffy Bunny/41. End of Section 6 Wrap Up.mp412.09MB
  216. 7. Fluffy Bunny/5. Knowing Your Subject.mp451.23MB
  217. 7. Fluffy Bunny/6. Layers.mp427.08MB
  218. 7. Fluffy Bunny/7. Meta Balls.mp423.36MB
  219. 7. Fluffy Bunny/8. The Basics Of Sculpting.mp457.32MB
  220. 7. Fluffy Bunny/9. Basic Sculpting Solution Video.mp4128.07MB
  221. 8. Game Asset Pack/1. Section 7 Introduction.mp458.01MB
  222. 8. Game Asset Pack/10. Using Our Building Blocks.mp486.36MB
  223. 8. Game Asset Pack/11. Introduction To Datablocks.mp459.98MB
  224. 8. Game Asset Pack/12. Linking To An External Datablock.mp446.77MB
  225. 8. Game Asset Pack/13. Linking Blend Files- Making a Proxy.mp435.21MB
  226. 8. Game Asset Pack/14. Linking Blend Files Making Local.mp491.4MB
  227. 8. Game Asset Pack/16. Walking And Flying Around The Model.mp476.89MB
  228. 8. Game Asset Pack/17. Better Camera Control.mp486.96MB
  229. 8. Game Asset Pack/18. What Can You Export.mp426.89MB
  230. 8. Game Asset Pack/19. Re-linking Blend Files.mp478.07MB
  231. 8. Game Asset Pack/2. Section Specification.mp412.26MB
  232. 8. Game Asset Pack/20. Profile Modelling By Extrusion.mp474.14MB
  233. 8. Game Asset Pack/21. Profile Modelling Using Curves.mp476.64MB
  234. 8. Game Asset Pack/22. Profile Modelling Using Mesh Objects.mp466.79MB
  235. 8. Game Asset Pack/23. Light Portals.mp4146.65MB
  236. 8. Game Asset Pack/24. Using Source Control- Resetting.mp447.77MB
  237. 8. Game Asset Pack/25. Introduction To UV Unwrapping.mp4112.44MB
  238. 8. Game Asset Pack/26. Smart UV Project.mp4113.42MB
  239. 8. Game Asset Pack/27. How Is It Coming Together.mp4116.32MB
  240. 8. Game Asset Pack/28. Adding More Detail.mp4118.93MB
  241. 8. Game Asset Pack/29. Problem Solving.mp475.44MB
  242. 8. Game Asset Pack/3. Planning Your Project.mp424.39MB
  243. 8. Game Asset Pack/30. UV Manipulation.mp4104.67MB
  244. 8. Game Asset Pack/31. Complex Shapes & UV Mapping.mp4105.29MB
  245. 8. Game Asset Pack/32. Introduction To Marking Seams.mp466.88MB
  246. 8. Game Asset Pack/33. Painting In The Image Editor.mp445.08MB
  247. 8. Game Asset Pack/35. Diffuse Maps.mp484.42MB
  248. 8. Game Asset Pack/36. Using Images For Control.mp4106.75MB
  249. 8. Game Asset Pack/37. Illusion of Detail- Using Bump Maps.mp4115.08MB
  250. 8. Game Asset Pack/38. Using Displacement Maps.mp4117.88MB
  251. 8. Game Asset Pack/39. Normal Maps.mp448.33MB
  252. 8. Game Asset Pack/4. Version Control 2.mp441.34MB
  253. 8. Game Asset Pack/40. Baking A Normal Map In Blender.mp437.78MB
  254. 8. Game Asset Pack/41. Applying A Normal Map In Blender.mp4119.79MB
  255. 8. Game Asset Pack/42. Texture Resolution.mp434.87MB
  256. 8. Game Asset Pack/43. The Multi-Resolution Modifier.mp4231.42MB
  257. 8. Game Asset Pack/45. Baking Using The Multires Modifier.mp4107.01MB
  258. 8. Game Asset Pack/46. Copying Mesh Properties.mp4139.34MB
  259. 8. Game Asset Pack/47. Optimising A UV Map.mp4147.81MB
  260. 8. Game Asset Pack/48. Texture Painting In The ViewPort.mp497.05MB
  261. 8. Game Asset Pack/49. Realistic Lighting Or Fake It.mp472.55MB
  262. 8. Game Asset Pack/5. File Structure & Naming.mp420.71MB
  263. 8. Game Asset Pack/50. Creating a New Scene In Blender.mp444.54MB
  264. 8. Game Asset Pack/52. Section 7 Wrap Up.mp435.04MB
  265. 8. Game Asset Pack/6. Level Of Detail (LOD).mp428.4MB
  266. 8. Game Asset Pack/7. Building Blocks.mp441.88MB
  267. 8. Game Asset Pack/8. Setting Up Our Repo & Committing.mp439.45MB
  268. 8. Game Asset Pack/9. Repetitive Tasks In Blender.mp496.03MB
  269. 9. The Human Head/1. Section 8 Introduction.mp417.98MB
  270. 9. The Human Head/10. Vertex Slide and Edge Slide.mp478.52MB
  271. 9. The Human Head/11. Routing Face Loops Using Poles.mp470MB
  272. 9. The Human Head/12. Defining A Face's Main Face Loops.mp465.14MB
  273. 9. The Human Head/13. Getting The Right Skin Tone.mp498.7MB
  274. 9. The Human Head/14. 3 Point Lighting.mp468.26MB
  275. 9. The Human Head/15. Subsurface Scattering.mp479.1MB
  276. 9. The Human Head/17. The Layer Weight Node.mp470.39MB
  277. 9. The Human Head/18. Physics Based Rendering (PBR).mp455.83MB
  278. 9. The Human Head/19. The Color Ramp Node.mp493.99MB
  279. 9. The Human Head/2. Section 8 Reference Material.mp412.42MB
  280. 9. The Human Head/20. How Light Interacts With A Surface.mp4107.38MB
  281. 9. The Human Head/21. The Fresnel Node.mp4163.58MB
  282. 9. The Human Head/22. Reusing Shaders And Materials.mp469.25MB
  283. 9. The Human Head/23. The MixRGB Node.mp459.94MB
  284. 9. The Human Head/24. The Geometry Node.mp492.01MB
  285. 9. The Human Head/25. Hue Saturation Value (HSV).mp476.31MB
  286. 9. The Human Head/26. Making Objects Separately.mp480.66MB
  287. 9. The Human Head/27. Joining Separate Objects.mp492.64MB
  288. 9. The Human Head/28. Adding Detail with Sculpting.mp4102.98MB
  289. 9. The Human Head/29. UV Unwrapping A Head.mp470.27MB
  290. 9. The Human Head/3. Good Mesh Topology.mp435.04MB
  291. 9. The Human Head/30. Texturing The Head.mp491.44MB
  292. 9. The Human Head/31. Reviewing Your Work Objectively.mp469.39MB
  293. 9. The Human Head/33. Section 8 Wrap Up.mp410.81MB
  294. 9. The Human Head/4. Possible Construction Methods.mp454.78MB
  295. 9. The Human Head/5. Introduction To Retopology.mp488.99MB
  296. 9. The Human Head/6. Creating The Base Mesh.mp4105.18MB
  297. 9. The Human Head/7. The Grease Pencil.mp466.71MB
  298. 9. The Human Head/8. The Knife Tool.mp457.93MB
  299. 9. The Human Head/9. Rip and Rip Fill.mp447.31MB
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