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(2017-2020) 3ds Max - Tips, Tricks & Techniques (Updated 08.04.2020)-IVY

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视频 2020-10-16 15:41 2024-12-25 16:05 178 3 GB 137
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文件列表
  1. Exercise Files/Exercise_files.mp410.27MB
  2. 16-Shading_a_landscape_with_Arnold_Curvature.mp449.95MB
  3. 45-Approximating_global_illumination_in_Arnold.mp440.32MB
  4. 23-Projecting_a_photo_to_proxy_geometry_with_Camera_Map.mp440.26MB
  5. 71-Rendering_particles_with_Arnold_Standard_Volume.mp437.69MB
  6. 76-Rendering_motion_blur_in_Arnold.mp437.21MB
  7. 55-Texturing_with_the_Advanced_Wood_procedural_map.mp436.65MB
  8. 59-Creating_animation_layers.mp436.39MB
  9. 68-Rendering_a_starfield.mp435.75MB
  10. 43-Blending_curves_with_Spline_Morph.mp435.26MB
  11. 88 - Using named coordinate spaces in Open Shading Language (OSL).mp434.96MB
  12. 12-Getting_started_with_the_Max_Creation_Graph.mp434.81MB
  13. 67-Spawning_particles_from_a_3D_map.mp434.64MB
  14. 63-Introduction_to_3ds_Max_Interactive.mp434.03MB
  15. 10-Real_time_animation_with_the_Motion_Capture_utility.mp433.92MB
  16. 28-Non-destructive_model_adjustment_with_Linked_Xform.mp433.56MB
  17. 02-Modeling_terrain_with_Displace_space_warp.mp433.23MB
  18. 01-Modeling_a_floor_plan_from_a_2D_drafting_document.mp432.77MB
  19. 64-Building_a_motion_graphics_rig_with_Data_Channel.mp432.07MB
  20. 08-Working_with_audio_and_the_AudioFloat_controller.mp431.25MB
  21. 07-Modulating_animation_with_Multiply_and_Ease_Curves.mp430.87MB
  22. 35-Render_a_mesh_object_with_Arnold_Standard_Volume.mp429.96MB
  23. 22-Aligning_a_camera_to_a_background_with_Perspective_Match.mp429.75MB
  24. 15-Building_a_road_with_Conform_space_warp.mp429.51MB
  25. 69-Faking_GI_with_an_Arnold_ambient_occlusion_filter.mp429.19MB
  26. 20-Rigging_a_camera-facing_matte_painting.mp428.97MB
  27. 26-Introduction_to_3ds_Max_Fluids.mp428.17MB
  28. 44-Combining_splines_with_shape_Booleans.mp428.11MB
  29. 03-Projecting_UVs_with_the_Camera_Map_world_space_modifier.mp427.59MB
  30. 73-Volume_indirect_global_illumination_in_Arnold.mp427.51MB
  31. 38-Drawing_curves_with_Freehand_Spline.mp427.48MB
  32. 29-Animating_sub-objects_with_Linked_Xform.mp427.21MB
  33. 25-Converting_scenes_for_different_renderers.mp426.83MB
  34. 52-Using_the_if…else_conditional_statement_in_OSL.mp426.78MB
  35. 51-Iterating_a_for_loop_in_OSL.mp426.65MB
  36. 04-Capturing_shadows_with_Arnold_Shadow_Matte_map.mp426.46MB
  37. 27-Modeling_with_the_Motion_Field_Space_Warp.mp426.19MB
  38. 41-Resampling_curves_with_Normalize_Spline.mp425.83MB
  39. 17-Creating_custom_attributes_with_the_Parameter_Editor.mp425.72MB
  40. 14-Sculpting_a_terrain_with_Texture_Object_Mask.mp425.69MB
  41. 113 - Baking a map to a mesh with Assign Vertex Color.mp425.67MB
  42. 57-Setting_a_fluid_initial_state.mp425.53MB
  43. 108 - Mapping Arnold Toon base color.mp425.5MB
  44. 13-Modifying_a_Max_Creation_Graph_tool.mp425.22MB
  45. 31-Generate_complex_motion_with_Waveform_Controllers.mp424.91MB
  46. 42-Soft_selecting_curves_with_Spline_Influence.mp424.73MB
  47. 49-Declaring_OSL_input_and_output_parameters.mp424.55MB
  48. 46-Rendering_proxies_with_Arnold_procedurals.mp424.47MB
  49. 115 - Baking multiple vertex color channels with VertexPaint.mp424.39MB
  50. 61-Rendering_iridescence_with_Arnold_Thin_Film.mp424.37MB
  51. 110 - Adding information overlays to a preview with MAXScript.mp424.09MB
  52. 11-Stylized_rendering_with_Scanline_Inkn_Paint.mp424.03MB
  53. 36-Render_a_Point_Cloud_object.mp423.86MB
  54. 21-Graphing_scene_conditions_with_State_Sets_Compositor.mp423.83MB
  55. 19-Rendering_light_groups_with_Arnold_AOVs.mp423.76MB
  56. 81-Painting_a_vertex_color_mask_with_VertexPaint.mp423.71MB
  57. 134 - Defining a temporary transform center with working pivot.mp423.08MB
  58. 106 - Remapping colors with Arnold Ramp RGB.mp423.05MB
  59. 87 - Assigning UVW coordinates in an OSL network.mp422.92MB
  60. 133 - Managing scene materials with Material Explorer.mp422.83MB
  61. 86 - Displaying fluid data channels.mp422.71MB
  62. 53-Managing_OSL_file_assets_and_paths.mp422.7MB
  63. 47-Introduction_to_the_Open_Shading_Language_map.mp422.62MB
  64. 09-Automating_with_Expression_controllers.mp422.56MB
  65. 93 - Keyframe quantization and sub-frame editing with Snap Keys.mp422.52MB
  66. 32-Illuminate_a_scene_with_an_Arnold_Mesh_Light.mp422.21MB
  67. 78-Sketching_freeform_topology_over_a_polygon_mesh.mp422.16MB
  68. 50-Generating_a_fractal_noise_pattern_in_OSL.mp422.16MB
  69. 89 - Shadow group exclusion with Arnold properties.mp421.97MB
  70. 117 - Optimizing geometry with the MultiRes modifier.mp421.81MB
  71. 94 - Importing a CAD solid model as a Body Object.mp421.66MB
  72. 107 - Rendering contours with Arnold Toon.mp421.55MB
  73. 66-Open_Shading_Language_code_editor_tips_and_tricks.mp421.53MB
  74. 97 - Denoising an Arnold rendering.mp421.2MB
  75. 102 - Shading per object with OSL Random by Index.mp421.14MB
  76. 114 - Generating cavity and occlusion maps with Render Surface Map.mp420.99MB
  77. 116 - Compositing vertex color in a shading network.mp420.82MB
  78. 06-Mechanical_rigging_with_IK_and_the_LookAt_controller.mp420.82MB
  79. 121 - Measuring with tape helper, the Measure Distance tool, and the Measure utility.mp420.73MB
  80. 124 - Stacking objects with Select and Place.mp420.66MB
  81. 72-Render_Arnold_volume_with_physical_values.mp420.6MB
  82. 128 - Locking and unlocking container parameters.mp420.54MB
  83. 111 - Modeling with the updated Chamfer modifier.mp420.33MB
  84. 05-Rendering_compositing_passes_with_Arnold_AOVs.mp420.28MB
  85. 40-Reducing_curve_detail_with_Optimize_Spline.mp420.17MB
  86. 125 - Managing objects and sub-objects with selection sets.mp419.92MB
  87. 132 - Keyframing sub-objects with the Master Point controller.mp419.84MB
  88. 74-Removing_polygon_detail_with_Freeform_Optimize.mp419.82MB
  89. 101 - Combining data channels of Fluids.mp419.79MB
  90. 62-Loading_and_saving_fluid_presets.mp419.76MB
  91. 126 - Referencing scenes with containers.mp419.74MB
  92. 75-Transform_and_retime_a_cache_with_Fluid_Loader.mp419.43MB
  93. 96 - Solid model union with Join Bodies.mp419.42MB
  94. 131 - Analyzing and correcting mesh geometry with xView.mp419.34MB
  95. 123 - Quickly adjusting transforms and pivot point with the Transform Toolbox.mp419.28MB
  96. 82-Drawing_polygon_freeform_strips.mp419.26MB
  97. 92 - Rendering Fluid channels with Arnold User Data.mp419.02MB
  98. 120 - Wiring parameters in a lighting assembly.mp418.95MB
  99. 109 - Controlling preview quality.mp418.73MB
  100. 24-Automation_with_wire_parameters_and_manipulators.mp418.67MB
  101. 18-Driving_animation_curves_with_the_Reaction_controller.mp418.61MB
  102. 130 - Projecting splines onto surfaces with ShapeMerge.mp418.61MB
  103. 34-Varying_shader_properties_by_object_with_Arnold_Color_Jitter.mp418.48MB
  104. 56-Art_directing_the_Advanced_Wood_texture_map.mp418.31MB
  105. 39-Correcting_intersections_with_Spline_Overlap.mp418.28MB
  106. 127 - Changing inherited container content with Edit in Place.mp418.13MB
  107. 65-Creating_custom_project_folder_structures.mp418.08MB
  108. 48-Basic_syntax_of_Open_Shading_Language.mp417.91MB
  109. 103 - Layering materials of Fluids.mp417.36MB
  110. 60-Collaborate_online_with_shared_views.mp417.08MB
  111. 91 - Understanding Fluid Churn and Vorticity channels.mp416.8MB
  112. 58-In_camera_compositing_with_Camera_Map_modifier.mp416.7MB
  113. 79-Animating_effects_with_Data_Channel_Decay.mp416.07MB
  114. 80-Animating_controllers_in_the_Material_Editor.mp416.05MB
  115. 129 - Editing unlocked container parameters.mp415.77MB
  116. 70-Modeling_with_the_animation_Snapshot_tool.mp415.45MB
  117. 84-Interactive_ActiveShade_in_a_viewport.mp415.16MB
  118. 33-Shading_with_Maya_maps_in_3ds_Max.mp414.77MB
  119. 99 - Curve Editor view menu - Tips and tricks.mp414.32MB
  120. 54-Accelerate_Arnold_rendering_with_adaptive_sampling.mp413.86MB
  121. 30-Customize_and_cycle_Path_Constraint_animation.mp412.6MB
  122. 122 - Display panel tips and tricks.mp412.36MB
  123. 85 - Fluid data channels.mp412.34MB
  124. 112 - Applying a chamfer using edge weight and depth.mp412.23MB
  125. 100 - Editing animation curves with the Region Keys tool.mp411.85MB
  126. 119 - Constructing a lighting assembly.mp411.35MB
  127. 104 - Render particles as Arnold primitives.mp411.19MB
  128. 83-Extruding_polygon_freeform_branches.mp411.08MB
  129. 105 - Render PFlow particles with Arnold Shape.mp410.96MB
  130. 95 - Solid model subtraction and intersection with Body Cutter.mp410.83MB
  131. 37-Setting_track_value_boundaries_with_a_limit_controller.mp410.7MB
  132. 98 - Interactive Update in the animation Curve Editor.mp48.87MB
  133. 90 - Erasing materials with MAXScript or UVW Remove.mp48.83MB
  134. 00-What_to_know.mp47.53MB
  135. 118 - Improving viewport performance with the Substitute modifier.mp47.39MB
  136. 77-Drawing_splines_on_an_editable_poly.mp46.69MB
  137. 00-Welcome.mp44.35MB
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