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Escape Studios - Advanced Shading with Maya and MentalRay
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2011-7-2 12:54
2024-12-25 13:30
210
8.86 GB
80
磁力链接
magnet:?xt=urn:btih:BFA3D836642C2D3B5563598D35246A8F7733BBF2
迅雷链接
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相关链接
Escape
Studios
-
Advanced
Shading
with
Maya
and
MentalRay
文件列表
Chapter 5 - Vid 3 - ToothPaste - 3 Custom Occlusion Mi refraction blur.mp4
263.94MB
Chapter 5 - Vid 2 - ToothPaste - 2 Mi reflection blur reflective occlusion and scatter.mp4
231.03MB
Chapter 2 - Vid 19 - CD project - 19 Rainbow light effect.mp4
219.66MB
Chapter 4 - Vid 4 - Benday dots style - 2 Camera projection and customising the shader.mp4
207.83MB
Chapter 6 - Vid 13 - MIA material x passes - 13.mp4
202.94MB
Chapter 3 - Vid 4 - Spray cans - 4 Specular vs diffuse edge weighting.mp4
189.66MB
Chapter 5 - Vid 1 - ToothPaste - 1 Blurring reflections with bump maps and working without specular highlights.mp4
188.71MB
Chapter 2 - Vid 20 - CD project - 20 Rounding up the tutorial.mp4
168.24MB
Chapter 3 - Vid 8 - Displaced spray cans with occlusion - 1 examining the scene and creating a scratch map.mp4
167.4MB
Chapter 6 - Vid 16 - MIA material x passes - 16.mp4
166.62MB
Chapter 4 - Vid 2 - Old pipes - 2 The multiplyDivide, RGB to luminance and bump2D nodes.mp4
165.13MB
Chapter 4 - Vid 5 - Brushed metal variations - 1 Base brushed metal.mp4
164.52MB
Chapter 4 - Vid 10 - Electron microscope shader.mp4
156.56MB
Chapter 4 - Vid 7 - Brushed metal variations - 3 Variations with a triple switch.mp4
154.76MB
Chapter 2 - Vid 17 - CD project - 17 The upturned CD.mp4
154.6MB
Chapter 5 - Vid 9 - Car and matallic paint - 6.mp4
152.62MB
Chapter 3 - Vid 3 - Spray cans - 3 Base metal and edge weighted reflections.mp4
150.8MB
Chapter 3 - Vid 9 - Displaced spray cans with occlusion - 2 Bump mapping and multiplying textures.mp4
150.2MB
Chapter 2 - Vid 11 - CD project - 11 Starting the label.mp4
149.16MB
Chapter 2 - Vid 13 - CD project - 13 Finishing the layered shader.mp4
148.6MB
Chapter 6 - Vid 8 - MIA material x passes - 8.mp4
148.02MB
Chapter 6 - Vid 11 - MIA material x passes - 11.mp4
147.4MB
Chapter 2 - Vid 16 - CD project - 16 Duplicating shaders.mp4
146.01MB
Chapter 4 - Vid 13 - Leaf shader - 3.mp4
145.36MB
Chapter 6 - Vid 9 - MIA material x passes - 9.mp4
140.23MB
Chapter 6 - Vid 14 - MIA material x passes - 14.mp4
140.01MB
Chapter 6 - Vid 7 - MIA material x passes - 7.mp4
139.22MB
Chapter 4 - Vid 6 - Brushed metal variations - 2 Variations with a single switch.mp4
138.66MB
Chapter 4 - Vid 1 - Old pipes - 1 The blendColours, samplerInfo and setRange nodes.mp4
136.84MB
Chapter 5 - Vid 6 - Car and matallic paint - 3.mp4
136.71MB
Chapter 6 - Vid 5 - MIA material x passes - 5.mp4
136.23MB
Chapter 2 - Vid 15 - CD project - 15 Duplicating geometry.mp4
134.13MB
Chapter 5 - Vid 8 - Car and matallic paint - 5.mp4
130.4MB
Chapter 3 - Vid 1 - Spray cans - 1 Introduction and base plastic shader.mp4
129.02MB
Chapter 6 - Vid 4 - MIA material x passes - 4.mp4
125.51MB
Chapter 3 - Vid 12 - Displaced spray cans with occlusion - 4 Displacement in occlusion.mp4
124.78MB
Chapter 6 - Vid 6 - MIA material x passes - 6.mp4
121.47MB
Chapter 2 - Vid 6 - CD project - 6 The bump map.mp4
119.34MB
Chapter 2 - Vid 1 - CD project - 1 Introduction.mp4
117.99MB
Chapter 3 - Vid 10 - Displaced spray cans with occlusion - 3 displacing the cap.mp4
116.36MB
Chapter 6 - Vid 12 - MIA material x passes - 12.mp4
115.93MB
Chapter 4 - Vid 9 - X ray shader - 2.mp4
114.34MB
Chapter 2 - Vid 9 - CD project - 9 The CD case lid.mp4
112.97MB
Chapter 4 - Vid 8 - X ray shader - 1 samplerInfo-facing ratio, ramp.mp4
106.83MB
Chapter 4 - Vid 11 - Leaf shader - 1.mp4
106.41MB
Chapter 3 - Vid 2 - Spray cans - 2 Bump mapping and multiplying textures.mp4
105.25MB
Chapter 4 - Vid 12 - Leaf shader - 2.mp4
103.68MB
Chapter 3 - Vid 11 - Displaced spray cans with occlusion - 5 Adding shaders and fine tuning.mp4
103.4MB
Chapter 2 - Vid 18 - CD project - 18 Transparency and reflectivity.mp4
97.5MB
Chapter 4 - Vid 3 - Benday dots style - 1 The surfaceLuminance and clamp nodes.mp4
95MB
Chapter 4 - Vid 14 - Leaf shader - 4.mp4
92.89MB
Chapter 3 - Vid 7 - Spray cans - 7 bumping and adding effects.mp4
91.87MB
Chapter 3 - Vid 6 - Spray cans - 6 Introducing utility nodes.mp4
91.57MB
Chapter 5 - Vid 5 - Car and matallic paint - 2.mp4
90.03MB
Chapter 5 - Vid 7 - Car and matallic paint - 4.mp4
89.81MB
Chapter 2 - Vid 14 - CD project - 14 The complete CD and case.mp4
89.73MB
Chapter 2 - Vid 4 - CD project - 4 Reflections onthe table.mp4
87.35MB
Chapter 2 - Vid 2 - CD project - 2 The table top.mp4
87.07MB
Chapter 2 - Vid 7 - CD project - 7 Finalising the plastic.mp4
86.69MB
Chapter 2 - Vid 10 - CD project - 10 Finishing the CD case.mp4
86.25MB
Chapter 2 - Vid 5 - CD project - 5 Inside the CD case.mp4
86.12MB
Chapter 2 - Vid 3 - CD project - 3 The table top.mp4
84.03MB
Chapter 3 - Vid 5 - Spray cans - 5 layering shaders.mp4
81.2MB
Chapter 2 - Vid 12 - CD project - 12 Combining the materials.mp4
79.3MB
Chapter 6 - Vid 3 - MIA material x passes - 3.mp4
68.39MB
Chapter 6 - Vid 15 - MIA material x passes - 15.mp4
66.78MB
Chapter 2 - Vid 8 - CD project - 8 Refining the reflections.mp4
65.08MB
Chapter 6 - Vid 10 - MIA material x passes - 10.mp4
63.49MB
Chapter 1 - Vid 2 - Lambertian shader model in maya.mp4
43.02MB
Chapter 6 - Vid 2 - MIA material x passes - 2.mp4
41.77MB
Chapter 5 - Vid 4 - Car and matallic paint - 1.mp4
39.89MB
Chapter 1 - Vid 9 - Texturing 101.mp4
33.39MB
Chapter 1 - Vid 7 - Understanding specular surface reflectance, transparency and translucency.mp4
25.34MB
Chapter 1 - Vid 1 - Lambertian shader model.mp4
23.43MB
Chapter 1 - Vid 8 - Understanding Diffuse surface reflectance.mp4
19.6MB
Chapter 1 - Vid 4 - An introduction to bump mapping.mp4
18.33MB
Chapter 1 - Vid 3 - Specularity and reflections.mp4
15.93MB
Chapter 6 - Vid 1 - MIA material x passes - 1.mp4
15.22MB
Chapter 1 - Vid 6 - An introduction to transparency and alpha.mp4
13.67MB
Chapter 1 - Vid 5 - An introduction to displacement.mp4
11.81MB
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