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Digital Tutors - Creating a Sci-Fi Gun in Blender

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
2016-1-7 11:57 2024-7-5 17:12 89 3.6 GB 42
二维码链接
Digital Tutors - Creating a Sci-Fi Gun in Blender的二维码
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文件列表
  1. Project_Files.rar1.85GB
  2. 39. Baking normal information.mp453.7MB
  3. 14. Detailing the handle and pommel.mp452.18MB
  4. 20. Engraving the ammo loader.mp451.82MB
  5. 36. Detailing our metal.mp450.99MB
  6. 13. Masking and importing textures.mp450.27MB
  7. 32. Fixing normal map errors in GIMP.mp449.89MB
  8. 19. Positioning the shells.mp449.82MB
  9. 18. Finishing the trigger guard and creating a shell.mp449.68MB
  10. 26. Addressing unwrap issues.mp449.46MB
  11. 17. Discussing creative process, iteration, and self critique.mp448.81MB
  12. 08. Using the Curve and Array tools.mp448.77MB
  13. 34. Developing a simple specular map.mp448.66MB
  14. 25. Unwrapping our mesh.mp448.21MB
  15. 24. Cleaning the model up for UV unwrapping.mp447.85MB
  16. 07. Adding the trigger guard and additional volumes.mp447.47MB
  17. 11. Sculpting and smoothing our forms.mp446.76MB
  18. 12. Designing the base sculptural detail.mp446.59MB
  19. 38. Adding normal information via texture paint.mp446.47MB
  20. 16. Completing the shield and sculpting the trigger guard.mp446.34MB
  21. 28. Painting our mesh.mp445.97MB
  22. 37. Completing the diffuse map.mp445.71MB
  23. 23. Detailing the gun handle.mp444.98MB
  24. 05. Building the upper shield, central tank, and gun barrel.mp444.14MB
  25. 29. Utilizing the UV editor to paint.mp444.12MB
  26. 35. Face Selection Masking and Stencil Mapping.mp443.91MB
  27. 10. Introducing Dynamic Topology.mp443.55MB
  28. 31. Baking normal maps.mp443.55MB
  29. 21. Occluding seams.mp442.71MB
  30. 33. Setting up our GLSL preview.mp442.48MB
  31. 04. Modeling the volumes of our mesh.mp442.18MB
  32. 15. Finishing up the pommel and starting the shield.mp441.84MB
  33. 30. Completing the base diffuse map.mp441.72MB
  34. 09. Adding detail to the heatsink and gun barrel.mp440.49MB
  35. 02. Important hotkey overview.mp440.01MB
  36. 22. Preparing our model for our game engine.mp439.7MB
  37. 06. Creating the chamber and trigger setup.mp439.1MB
  38. 40. Preparing our texture maps for Unity.mp437.34MB
  39. 27. Completing the UV unwrap.mp435.86MB
  40. 41. Importing and setting up in Unity.mp435.59MB
  41. 03. Setting up Blender's user preferences.mp418.26MB
  42. 01. Introduction and project overview.mp45.08MB
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