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[FreeCourseWeb] Maya 2019 Essential Training

文件类型 收录时间 最后活跃 资源热度 文件大小 文件数量
视频 2019-6-19 23:00 2024-12-30 12:37 104 1.4 GB 107
二维码链接
[FreeCourseWeb] Maya 2019 Essential Training的二维码
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文件列表
  1. 001 - Welcome.mp45.31MB
  2. 002 - System requirements.mp4572.83KB
  3. 003 - How to use the exercise files.mp41.45MB
  4. 004 - Overview of the Maya interface.mp414.2MB
  5. 005 - Work with files and Maya projects.mp46.13MB
  6. 006 - Navigation in Maya.mp413.41MB
  7. 007 - Configure viewports.mp417.75MB
  8. 008 - Using the Hotbox and Marking menus.mp413.44MB
  9. 009 - Customize the interface.mp411.98MB
  10. 010 - Using Maya workspaces.mp48.34MB
  11. 011 - Select objects.mp411.37MB
  12. 012 - Use the Move tool.mp426.1MB
  13. 013 - Rotate and scale.mp418.92MB
  14. 014 - Manipulate pivots.mp49.3MB
  15. 015 - Understanding the Channel Box.mp49.01MB
  16. 016 - Work with the Attribute Editor.mp413.69MB
  17. 017 - Reset and freeze transformations.mp48.35MB
  18. 018 - Snap objects.mp49.17MB
  19. 019 - Duplicate objects.mp411.89MB
  20. 020 - Work with the Outliner.mp421.87MB
  21. 021 - Create hierarchies.mp416.57MB
  22. 022 - Group objects.mp412.38MB
  23. 023 - Understanding the Hypergraph.mp416.22MB
  24. 024 - Hide and show objects.mp412.07MB
  25. 025 - Create layers.mp418.11MB
  26. 026 - Work with selection masks.mp45.4MB
  27. 027 - Differences between NURBS and polygons.mp46.21MB
  28. 028 - Create polygonal objects.mp417.54MB
  29. 029 - Select polygonal components.mp413.39MB
  30. 030 - Using Soft Select and Symmetry.mp417.47MB
  31. 031 - Combine and separate.mp413.08MB
  32. 032 - Boolean tools.mp412.46MB
  33. 033 - Using brush tools to sculpt meshes.mp411.81MB
  34. 034 - Set up reference.mp423MB
  35. 035 - Model against reference.mp415.26MB
  36. 036 - Work with edge loops.mp49.42MB
  37. 037 - Use the Extrude tools.mp423.07MB
  38. 038 - Mirror and merge components.mp418.71MB
  39. 039 - Use the Bevel tools.mp416.06MB
  40. 040 - Extrude along a path.mp46.81MB
  41. 041 - Use the Polygon Bridge tool.mp47.37MB
  42. 042 - Understanding Quad Draw.mp418.06MB
  43. 043 - Use the Modeling Toolkit.mp45.08MB
  44. 044 - Smooth models and manage detail.mp412.75MB
  45. 045 - Work with subdivision surfaces.mp416.66MB
  46. 046 - Create creases in smooth surfaces.mp49.06MB
  47. 047 - Use Edge Flow to smooth geometry.mp414.62MB
  48. 048 - Manage object history.mp412.44MB
  49. 049 - Understanding NURBS components.mp417.14MB
  50. 050 - NURBS primitives.mp420.32MB
  51. 051 - Use the NURBS curve tools.mp419.68MB
  52. 052 - Create radial surfaces with Revolve.mp414.76MB
  53. 053 - Use NURBS Loft.mp49.4MB
  54. 054 - Open and close curves and surfaces.mp414.15MB
  55. 055 - Create shapes with NURBS Planar.mp48.71MB
  56. 056 - Use NURBS Extrude.mp410.44MB
  57. 057 - Use isoparms to refine NURBS surfaces.mp411.08MB
  58. 058 - Extract NURBS curves from surfaces.mp413.99MB
  59. 059 - Create curves on a surface.mp411.6MB
  60. 060 - Project curves on surfaces.mp412.46MB
  61. 061 - Trim NURBS surfaces.mp48.94MB
  62. 062 - Convert NURBS to polygons.mp414.1MB
  63. 063 - Overview of Maya rendering.mp48.2MB
  64. 064 - Understanding the basic shader types.mp420.5MB
  65. 065 - Work with Arnold materials.mp418.92MB
  66. 066 - Opacity and refraction in Arnold.mp411.97MB
  67. 067 - Create and apply maps.mp418.1MB
  68. 068 - Use bitmaps as texture.mp414.79MB
  69. 069 - Work with the Hypershade window.mp413.22MB
  70. 070 - Create materials in Hypershade.mp412.12MB
  71. 071 - Apply multiple materials to objects.mp414.51MB
  72. 072 - UV map polygonal objects.mp427.08MB
  73. 073 - Understanding the UV Editor.mp417.1MB
  74. 074 - Project textures on NURBS surfaces.mp417.84MB
  75. 075 - 3D painting.mp414.98MB
  76. 076 - UV mapping complex objects.mp436.31MB
  77. 077 - Maintaining UV scale.mp417.22MB
  78. 078 - Render Settings menu.mp413.21MB
  79. 079 - Use Render View.mp410.79MB
  80. 080 - Maya lights and lighting types.mp421.63MB
  81. 081 - Understanding cameras.mp430.62MB
  82. 082 - Use the Light Editor.mp46.97MB
  83. 083 - Batch render animation.mp48.37MB
  84. 084 - Understanding Render Setup.mp411.99MB
  85. 085 - Use overrides in Render Setup.mp425.01MB
  86. 086 - Arnold render settings.mp410.59MB
  87. 087 - Arnold RenderView.mp410.68MB
  88. 088 - Use Maya lights in Arnold.mp415.45MB
  89. 089 - Use Arnold area lights.mp413.3MB
  90. 090 - Use objects as lights.mp412.72MB
  91. 091 - Image-based lighting and skydomes.mp417.89MB
  92. 092 - Add depth of field in Arnold.mp410.56MB
  93. 093 - Create motion blur in Arnold.mp48.45MB
  94. 094 - Render animation in Arnold.mp46.35MB
  95. 095 - Understanding the animation interface.mp413.61MB
  96. 096 - Animate objects using Set Key.mp414.74MB
  97. 097 - Modify keys in the Graph Editor.mp415.85MB
  98. 098 - Modify keys in the Dope Sheet.mp46.05MB
  99. 099 - Create breakdown keys.mp46.2MB
  100. 100 - Animate objects along spline paths.mp410.4MB
  101. 101 - Visualize animation.mp49.54MB
  102. 102 - Use the Grease Pencil tool.mp47.16MB
  103. 103 - Create animation cycles.mp412.96MB
  104. 104 - Animation playback using Playblast.mp46.19MB
  105. 105 - Work with the Time Editor.mp412.51MB
  106. 106 - Create animations clips.mp421.13MB
  107. 107 - Next steps.mp41.01MB
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